Hello everyone! My name is Chinshit and i am back with a guide with the new card, the Flying Machine!
I heard a lot of people saying the flying machine sucked so after i got 12 wins in the challenge, i decided to give it some love and make a deck for it! Replacements will be stated at the end so dont worry if u dont have all the legendaries
Please keep in mind all the battles I did were challenges and my Flying Machine was level 6. Still proved to be effective…
Lets get onto the deck!
Flying Machine: This new card has quite a lot of uses.
It has decent damage (142 at level 7) and has a 1 sec attack speed (which for reference is the same as the bandit).
It is very squishy but can deal lots of damage just like the Dart Goblin! It also has a range of 6, so it can out range most buildings if placed right.
In this deck, you mostly use it for defense or sniping annoying buildings such as Furnace or any building that cant target air.
Poison: Almost all the decks I make have Poison.
Its just such a good card with good area control because of the poison’s radius. Also a level 4 poison will kill a level 7 Flying Machine.
Zap: These days I use zap more than Log.
Pretty self explanatory on uses
Bats: The 5 bats provide tons of damage with a low cost of 2 elixir.
Also a great cycle card.
Mega Knight: This bad boy is so good on defense.
Annoying Giant push? Mega Knight. Annoying Hog push? Mega Knight. Hotel? Trivago. All jokes aside.
If u have him, he is a great card to put into a deck with minimal defense such as this one!
He does fall off on offense, but if u have a big enough elixir lead, you should be able to push just fine!
Electro Wizard: Great on defense, great at counter pushes.
Self Explanatory now.
Miner: I just love this card.
Provides a light tank for small pushes with the Flying Machine or Bats.
The Miner also dishes out about 500 chip damage at Tournament Standards if left alone so never ever do that!
He is also a great cycle card if u really don’t have anything to put down.
Bandit: After the fall of bridge spam cards, the Bandit was pretty much untouched and makes a great addition to this chip deck.
I really have nothing much to say about her since she is such a good card.